This guide covers all of the supported chat commands and potential inputs they have. These commands can be entered in chat at any time regardless of being in a lobby or not.
All commands are activated by using “/” or “!” or “.” and then the trigger keywords listed below. Example: “/spec” or “.spec” or “!spec” all trigger the “Spectate Player” command.
Do not make “say binds”!! Instead, prefer to create binds to the linked commands. There will never be any exclusive chat commands; they all directly tie to console commands/variables!
| Command | Triggers | Functional Equivalent | Examples | 
|---|---|---|---|
| Bonus Teleport | "b", "bonus" | mom_restart <bonus>(or"/r <bonus>") | /b 2teleports the player to Bonus Track 2./bdoes not work and will let you know that it requires a specific track number. Consider doing/rif you wish to restart the track. | 
| Track Teleport | "r", "restart" | mom_restart | /r 3will restart the player to bonus track 3./rwith no parameter will restart the player to the start of the current track. | 
| Stage Teleport | "s", "stage" | mom_restart_stage | /s 3will teleport the player to the third stage of the current track./swith no parameter will teleport the player back to the current stage’s trigger. | 
| Set Start Mark | "setstart" | mom_start_mark_create | /setstartwhile standing in the track start zone will create a start mark, allowing/rto teleport you back to the specific spot you are in. | 
| Show Player Clips | "clips", "showclips" | r_drawclipbrushes (0, 1, 2)(it cycles through these unless you specify the number) | /clips 2will setr_drawclipbrushesto2, which is the solid clipbrush render mode./clipswill cycle through the render modes of drawing clipbrushes. If they’re off, they go to 1 (wireframe), if on 1, to 2 (solid), if on 2, to 0 (off) and loops. | 
| Show Triggers | "triggers", "showtriggers" | showtriggers_toggle | /triggerswill toggle showing triggers in game. On if they’re off, off if they’re on. | 
| Spectate Player | "spec", "spectate" | mom_spectate | /spec gocwhile Gocnak is in your lobby will begin spectating Gocnak, even if you are spectating, otherwise, will find the next best target to spectate./specwith no target will place you in spectator mode. | 
| Stop Spectating | "stopspec", "specstop", "spawn", "respawn" | mom_spectate_stop | /spawnwhile watching a player in your lobby, or while in free roam, will respawn you, exiting spectate mode./spawnwhile alive will not do anything, consider using/r -1if you wish to return to the map’s initial spawn point. | 
| Go To Player | "goto" | mom_lobby_teleport <person> | /goto gocwith Gocnak in your lobby will teleport you to where Gocnak is in the map./goto gocwithout Gocnak in your lobby will not teleport you, and instead give an error in chat. | 
| Go To Saveloc | "saveloc" | mom_saveloc_nav_goto <number> | /saveloc 1when saveloc 1 exists will teleport you to the specified save./saveloc 1when saveloc 1 does not exist will not teleport you, and instead give an error in chat. | 
Do you have any more commands you’d like to see in the game? Try suggesting them in our Game repository’s issues section!