This guide covers all gamemode-specific settings available to players, at least at the time of writing.
Config Files #
When the game loads into a map of a known gamemode, a specific config file located in momentum/cfg/
is executed if it exists.
The names of these config files correspond to the gamemode prefixes found in map names.
For instance, momentum/cfg/sj.cfg
will be executed when loading a sticky jump map, such as sj_amazon
.
Config files themselves are a list of lines to be entered into the console and are usually used to set console variables and binds. A collection of console variables can be found here.