mom_mv_use_old_gamemovement
Use the old movement code from before the code refactor.
Use the old movement code from before the code refactor.
When enabled, the game will auto release the forward key after jumping. Can be used on all surf/bhop styles except HSW.
Like sv_airaccelerate, but for air slowdown only (+back). Default value is the same as the mode’s default sv_airaccelerate value in all gamemodes except for Conc, where it is set to 10
Changes the velocity scaling amount for changing direction during an airjump. Higher values allow the player to retain more speed when airjumping at angles further away from the direction of the player’s current velocity.
Changes the time after leaving a surface that jumps are still allowed, in seconds.
Defrag CPM aircontrol multiplier.
Defrag CPM airstrafe acceleration for A/D movement.
Defrag CPM airstrafe acceleration for A/D movement.
Changes whether to lock your move direction when sliding.
Changes the powerslide’s speed boost.