sv_wallrun_lookahead
Changes the amount of time (in seconds) to lookahead for bumps or corners when wallrunning.
Changes the amount of time (in seconds) to lookahead for bumps or corners when wallrunning.
Changes the scaling factor for adjusting the player’s view to look where they’re going when wallrunning.
Changes the limit on upward velocity for wallrunning.
Changes the limit on downward velocity for wallrunning.
Changes the scaling factor for how much to steer outward around obstacles when wallrunning.
Changes the roll of the wallrun view angle.
Changes the max height the player can climb to.
Changes the wallrun speed.
Changes the min angle away from the wall normal for the player to wallrun.
Changes the max wallrun duration, in milliseconds.