Toggles duck input.
Toggle resets when hitting a fail teleport (see 
  trigger_teleport
, 
  trigger_momentum_teleport_progress
, 
  trigger_momentum_multihop
, and 
  trigger_momentum_onehop
), and when restarting a map or stage via 
  mom_restart
 or 
  mom_restart_stage
 respectively.
    
  
  
  
    
    
  
  
  
  
  
  
    Toggles jump input for gamemodes with autohop.
Toggle resets when hitting a fail teleport (see 
  trigger_teleport
, 
  trigger_momentum_teleport_progress
, 
  trigger_momentum_multihop
, and 
  trigger_momentum_onehop
), and when restarting a map or stage via 
  mom_restart
 or 
  mom_restart_stage
 respectively.
    
  
  
  
    
    
  
  
  
  
  
  
    Toggles sprint input for gamemodes with the ability to +speed.
Toggle resets when hitting a fail teleport (see 
  trigger_teleport
, 
  trigger_momentum_teleport_progress
, 
  trigger_momentum_multihop
, and 
  trigger_momentum_onehop
), and when restarting a map or stage via 
  mom_restart
 or 
  mom_restart_stage
 respectively.
    
  
  
  
    
    
  
  
  
  
  
  
    Toggles walk input for gamemodes with the ability to +walk.
Toggle resets when hitting a fail teleport (see 
  trigger_teleport
, 
  trigger_momentum_teleport_progress
, 
  trigger_momentum_multihop
, and 
  trigger_momentum_onehop
), and when restarting a map or stage via 
  mom_restart
 or 
  mom_restart_stage
 respectively.
    
  
  
  
    
    
  
  
  
  
  
  
    
	
Trigger that prevents the player from doing specific keypress movements.
  Keyvalue
  #
Track Number (track_number<integer>)
The track that this trigger belongs to:
- -1: All Tracks
 
- 0: Main Map
 
- 1+: Bonus Tracks
 
  Flags
  #
Prevent the player from moving forward (8192)
(Disabled by default)
Prevent the player from moving to the left (16384)
(Disabled by default)
Prevent the player from moving to the right (32768)
        ...