sv_wallrun_roll
Changes the roll of the wallrun view angle.
Changes the roll of the wallrun view angle.
Changes the max height the player can climb to.
Changes the wallrun speed.
Changes the min angle away from the wall normal for the player to wallrun.
Changes the max wallrun duration, in milliseconds.
Toggles jump input for gamemodes with autohop. Toggle resets when hitting a fail teleport (see trigger_teleport , trigger_momentum_teleport_progress , trigger_momentum_multihop , and trigger_momentum_onehop ), and when restarting a map or stage via mom_restart or mom_restart_stage respectively.
Toggles sprint input for gamemodes with the ability to +speed. Toggle resets when hitting a fail teleport (see trigger_teleport , trigger_momentum_teleport_progress , trigger_momentum_multihop , and trigger_momentum_onehop ), and when restarting a map or stage via mom_restart or mom_restart_stage respectively.