mom_zone_end_draw_color
Color of the end zone(s) in RGBA format.
Color of the end zone(s) in RGBA format.
Changes the draw mode of the end zone(s). 0 = Off; invisible, 1 = Outlines, 2 = Outlines as overlays (see through walls), 3 = Faces, 4 = Faces as overlays (see through walls).
The grid size used to create zones.
Toggles letting you create zones despite map already having both start and end zone.
Color of the stage zone(s) in RGBA format.
Changes the draw mode of the stage zone(s). 0 = Off; invisible, 1 = Outlines, 2 = Outlines as overlays (see through walls), 3 = Faces, 4 = Faces as overlays (see through walls).
Color of the start zone(s) in RGBA format.
Changes the draw mode of the start zone(s). 0 = Off; invisible, 1 = Outlines, 2 = Outlines as overlays (see through walls), 3 = Faces, 4 = Faces as overlays (see through walls).
Changes the limit speed method used in the start zone. Take into account player z-velocity = 0, Ignore z-velocity = 1.
Max leave speed for the start trigger. 0 to disable.